Features Blender
Photorealistic Rendering
Blender now features a powerful new unbiased rendering engine called Cycles that offers stunning ultra-realistic rendering.
The built-in Cycles rendering engine offers:
- GPU & CPU rendering
- Realtime viewport preview
- HDR lighting support
- Permissive License for linking with external software
Fast Modeling
Blender’s modeling tools include:
- Keyboard shortcuts for a fast workflow
- N-Gon support
- Edge slide, collapse and dissolve
- Grid and Bridge fill
- Python scripting for custom tools and add-ons
Fast Rigging
Blender offers an impressive set of rigging tools including:
- Envelope, skeleton and automatic skinning
- Easy weight painting
- Mirror functionality
- Bone layers and colored groups for organization
- B-spline interpolated bones
Animation toolset
Blender’s animation feature set offers:
- Automated walk-cycles along paths
- Character animation pose editor
- Non Linear Animation (NLA) for independent movements
- IK forward/inverse kinematics for fast poses
- Sound synchronization
Fast UV Unwrapping
Easily unwrap your mesh right inside Blender, and use image textures or paint your own directly onto the model.
Blender allows for:
Full Compositor
Blender comes with a fully fledged compositor built right in. That means no more exporting to third party programs, you can do it all without leaving the program.
The compositor comes with:
- Impressive library of nodes for creating camera fx, color grading, vignettes and much more
- Render-layer support
- Full compositing with images and video files
- Ability to render to multiLayer OpenEXR files
- Multi-threaded
Amazing Simulations
Whether you need a crumbling building, rain, fire, smoke, fluid, cloth or full on destruction, Blender delivers great looking results.
Blender’s simulation tools include
- Fluid – Realistic water and fluid simulations.
- Smoke – Billowing smoke with flames and scene interaction.
- Hair – Beautiful wafts of hair that blows in the wind and interacts with collisions.
- Cloth – Amazingly realistic cloth simulations for clothing and environments
- Rigid Body Physics – Makes any object destructable and collidable
- Particles – For creating things like rain, sparks and shrapnel
Game Creation
Included in Blender is a complete game engine, allowing you to create a fully featured 3d game right inside Blender.
The game engine includes:
- Ability to port your models to any third-party game engine
- Create or code your own game logic
- Full Bullet Physics integration
- Python scripting API for advanced control and AI
- Support for all OpenGLTM dynamic lighting, toon shading, animated materials as well as Normal and Parallax Mapping
- Playback of games inside Blender without compiling or preprocessing
- 3D spatial audio using OpenAL
Camera and Object tracking
The Camera and Object Tracker includes:
- Auto and manual tracking
- Powerful camera reconstruction
- Real-time preview of your tracked footage and 3d scene
- Support for Planar tracking and Tripod solvers
Library of Extensions
Some existing extensions include:
- Generators for trees, terrain, ivy and clouds.
- Fracture Objects.
- 3D Printing Toolbox.
- Rigify meta-rigging system.
- Import and Export format support for AfterEffects, DirectX, Unreal Game Engine and more!
Video Editing
Blender even comes with a built-in Video Editor.
The Video Editor includes:
- Live preview, luma waveform, chroma vectorscope and histogram displays
- Audio mixing, syncing, scrubbing and waveform visualization
- Up to 32 slots for adding video, images, audio, scenes, masks and effects
- Speed control, adjustment layers, transitions, keyframes, filters and more.
File Formats
Blender comes packed with import/export support for many different programs.
Including:
Flexible Interface
Blender’s interface also offers:
- Consistency across all platforms
- No disruptive pop-up windows
- Crisp text (support for retina on OSX)
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